![]() These days, you’d usually expect to have to fork out extra for bonus content like this as paid DLC.īayonetta 2 looks much better than the first game, which is understandable considering it was made five years later. There’s a goodly amount of content here, and it’s fun to unlock new encounters and new characters like Jeanne and Rodin simply by playing the game. Still, you can team up with a computer-controlled character to take on a succession of opponents, or even create your own boss-rush scenarios, earning more currency to spend on new accessories and outfits. There is also a two-player mode which you can play online but one imagines the community for Wii U online multiplayer these days is rather small, especially considering that a version of this game is now available on the Switch. Completing the game unlocks additional levels, but there are also a host of different trinkets you can buy which change the way Bayonetta controls, facilitating yet more strategies to support high-level play at higher difficulties. It’s just a more inviting and refined experience all-round.Īnother area where Bayonetta 2 excels is in its post-game content. On the whole, this feels like a less punishing experience than the first Bayonetta, with enemies perhaps a touch slower and Bayonetta a bit more resilient but it doesn’t sacrifice depth in the service of accessibility. This is a deep and satisfying combat system, but it is also well balanced, so that more casual players can enjoy themselves at lower difficulties, too. Bayonetta 2 features a plethora of swords, guns, scythes, bows, and whips, and equipping new loadouts enables totally different movesets and playstyles. The controls are fast, tight and responsive, and your performance in battle improves visibly as you learn how to put Bayonetta’s different abilities and weapons to good use. Instead, the game is all the better for focusing on what it does best. ![]() Bayonetta spends most of the twelve-hour campaign in combat, and there is much less time wasted with gimmicks, environmental exploration, puzzles, platforming, or rage-inducing Quick Time Events. That being said, Bayonetta 2’s core gameplay experience is absolutely outstanding. Of course, nobody plays Bayonetta for narrative or deep characters but a game of this stature should aim higher. Matters aren’t helped by some of the worst voice acting since Final Fantasy X. At its worst, Bayonetta 2’s cutscenes are cringe-inducing, not (as you might expect) the result of its fondness for innuendo, but of its badly written secondary characters. The plot contains some basically satisfying character drama revolving around Bayonetta herself, but the dialogue and voice acting improve only marginally on the dire precedent set by the first game. It’s just a shame that the interesting lore is harnessed in the service of such a thin and generic story. The enemy design, in particular, is highly original, with extra variation enabled by the fact Bayonetta is no longer just facing off against legions of angels: she also has to contend with hordes of demonic creatures spawned in hell. The series lore of Bayonetta is surprisingly deep, making clever (if profane) use of Christian and Cabbalist religious imagery to create some unusual and surprising situations. The story of Bayonetta 2 sees the eponymous heroine drawn into a cosmic, interdimensional struggle that threatens to upset the balance between the “Trinity of Realities” underpinning our universe. But the poor sales of its home console meant that, once again, it perhaps didn’t quite find the audience its qualities deserved. Without a doubt, Bayonetta 2 was a stunning creative success, building on the considerable strengths of its predecessor to deliver one of the most refined and satisfying action games ever made. Its sequel, Bayonetta 2 was thus released in 2014 as a Wii U exclusive, courtesy of the publishing support of Nintendo. Released in 2009, the first Bayonetta received universal critical acclaim, but with its demanding gameplay and unusual aesthetic, it failed to match the mass appeal of genre leaders like Devil May Cry.
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